Anemoisity (
anemoisity) wrote2011-09-13 09:45 pm
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FAQ
For memory-related questions, please go to its respective page.
There's a new home in town, and that island's name is Marin. You wake up on the outskirts or inside of (Memoria Arx) Sirocco, the major city. Of course, there's one slight niggling factor. Okay it's more major than that. You can't remember a thing aside from your name. Name meaning first name OR last name OR nickname OR you get the point. Friends? Family? Abilities? Nothing but a haze.
Every time there's a new arrival, the sky overhead changes, becoming another color and displaying odd weather for roughly a minute before fading. Characters are brought to the Lab, explained the basic situation of both their new affliction and the area.
As it stands, there is something of a population issue. Roughly seventy years ago, the remaining residents awoke, finding more than half the population missing in a disappearance still unexplained. Some formed groups to explore beyond Sirocco to search for survivors; those that returned reported creatures they've never seen before. Within a few years, they began to approach the city, although consistently kept away by local militia.
The population has been built back up in order to function at the level of a small city, but beyond the community and defense against current threats, there is little room left for anything else. With such a population issue, any change or improvement to be enacted is usually shot down for one of two reasons - not enough people, or not enough protection against the creatures. However, with newcomers mysteriously appearing, they can go instead, searching ruins and clearing areas for humans to move back into.
Of course, this isn't the first time newcomers have arrived, nor do they expect them to do it out of the goodness of their hearts. First, newcomers are treated as government employees for this reason and given a place to stay, food, clothing, phones in order to stay in contact, and a monthly stipend to cover other expenses. Secondly, it's been confirmed that out in the wilderness is the easiest place to find anemoi...
Is Anemoi comm-based or journal-based?
Anemoi is a comm-based game. RP posts will go in
anemoi, OOC intros, memes, hiatuses and all that go in
anemoi_ooc. In the game itself, please tag your character if they comment on a post.
How are memories tracked? What order are things remembered in?
OOCly, memories are counted as percentages. The order can be whatever you'd like it to be.
Why percentages?
Active characters are meant to recover all of their memories, ideally within a year. Percentages give a tangible progress bar OOCly.
How many characters can I app?
Currently, the limit is placed at five characters, with a maximum two from the same fandom.
What's the policy on AUs / fandom OCs / OCs?
Fandom OC's: This is currently defined as main characters whose personality changes depending on choices and actions taken by the player, for instance Commander Shepard of Mass Effect. There is suitable background, it's simply knowing what personality is taken and elaborating. We do not accept "Fandom OC's" in the sense of an original character from a canon universe.
AU's: Canon AUs are fine. For instance, DC Comics recently rebooted their franchise; playing from the older books are fine. Fanmade AU's made of speculative history are not.
OC's: We do accept OC's. Keep in mind that you will have to write out the full history for the character, including any unusual abilities the character may possess and the like.
What happens if I app a previously dropped character?
You will have the choice of either resetting the character or playing with their memories and relationships intact.
What happens when characters die?
Characters are put on the luxury train to the afterlife! Should a character want to remain living (and therefore remain in the game) all they have to do is get off the train when it makes a courtesy stop at Sirocco. If they don't get off, they will be dropped from the game.
What's activity check like?
Activity check is every two weeks. To meet it, a character needs ten comments with two characters.
Missing one activity check is a warning. Missing two in a row results in removal from the game. Missing three out of five (so warning, pass, warning, pass, warning) results in removal from the game.
My character has a degenerative condition, like a disease or gradual power loss. Does this get stopped?
Yes, but if you'd prefer to play with the condition still in place, you're free to do so.
My character has more than one set of memories. How do I handle that?
There are three approaches to this. First, both sets of memories are remembered at once. So a 1% regain would be 1% of Character A and 1% of Character B. Secondly, half and half - Character A gets 50%, Character B gets 50%. Finally, you could have Character A remember only their own memories, but remember the entirety of Character B when they remember the whole "having a second set of memories" business.
Would it be possible for people from other worlds to learn each others' magic, particularly if said magic didn't depend on an innate ability?
Yes, characters could learn each other's magic. We just ask that characters don't master new arts.
I'm kind of interested in running an AIM log, but I'm not really sure how to do it! Help?
Luckily for you, the most esteemed
prof has written a handy-dandy guide on how to make running an AIM log easy for you and fun for your players!
There's a new home in town, and that island's name is Marin. You wake up on the outskirts or inside of (Memoria Arx) Sirocco, the major city. Of course, there's one slight niggling factor. Okay it's more major than that. You can't remember a thing aside from your name. Name meaning first name OR last name OR nickname OR you get the point. Friends? Family? Abilities? Nothing but a haze.
Every time there's a new arrival, the sky overhead changes, becoming another color and displaying odd weather for roughly a minute before fading. Characters are brought to the Lab, explained the basic situation of both their new affliction and the area.
As it stands, there is something of a population issue. Roughly seventy years ago, the remaining residents awoke, finding more than half the population missing in a disappearance still unexplained. Some formed groups to explore beyond Sirocco to search for survivors; those that returned reported creatures they've never seen before. Within a few years, they began to approach the city, although consistently kept away by local militia.
The population has been built back up in order to function at the level of a small city, but beyond the community and defense against current threats, there is little room left for anything else. With such a population issue, any change or improvement to be enacted is usually shot down for one of two reasons - not enough people, or not enough protection against the creatures. However, with newcomers mysteriously appearing, they can go instead, searching ruins and clearing areas for humans to move back into.
Of course, this isn't the first time newcomers have arrived, nor do they expect them to do it out of the goodness of their hearts. First, newcomers are treated as government employees for this reason and given a place to stay, food, clothing, phones in order to stay in contact, and a monthly stipend to cover other expenses. Secondly, it's been confirmed that out in the wilderness is the easiest place to find anemoi...
Is Anemoi comm-based or journal-based?
Anemoi is a comm-based game. RP posts will go in
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![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
How are memories tracked? What order are things remembered in?
OOCly, memories are counted as percentages. The order can be whatever you'd like it to be.
Why percentages?
Active characters are meant to recover all of their memories, ideally within a year. Percentages give a tangible progress bar OOCly.
How many characters can I app?
Currently, the limit is placed at five characters, with a maximum two from the same fandom.
What's the policy on AUs / fandom OCs / OCs?
Fandom OC's: This is currently defined as main characters whose personality changes depending on choices and actions taken by the player, for instance Commander Shepard of Mass Effect. There is suitable background, it's simply knowing what personality is taken and elaborating. We do not accept "Fandom OC's" in the sense of an original character from a canon universe.
AU's: Canon AUs are fine. For instance, DC Comics recently rebooted their franchise; playing from the older books are fine. Fanmade AU's made of speculative history are not.
OC's: We do accept OC's. Keep in mind that you will have to write out the full history for the character, including any unusual abilities the character may possess and the like.
What happens if I app a previously dropped character?
You will have the choice of either resetting the character or playing with their memories and relationships intact.
What happens when characters die?
Characters are put on the luxury train to the afterlife! Should a character want to remain living (and therefore remain in the game) all they have to do is get off the train when it makes a courtesy stop at Sirocco. If they don't get off, they will be dropped from the game.
What's activity check like?
Activity check is every two weeks. To meet it, a character needs ten comments with two characters.
Missing one activity check is a warning. Missing two in a row results in removal from the game. Missing three out of five (so warning, pass, warning, pass, warning) results in removal from the game.
My character has a degenerative condition, like a disease or gradual power loss. Does this get stopped?
Yes, but if you'd prefer to play with the condition still in place, you're free to do so.
My character has more than one set of memories. How do I handle that?
There are three approaches to this. First, both sets of memories are remembered at once. So a 1% regain would be 1% of Character A and 1% of Character B. Secondly, half and half - Character A gets 50%, Character B gets 50%. Finally, you could have Character A remember only their own memories, but remember the entirety of Character B when they remember the whole "having a second set of memories" business.
Would it be possible for people from other worlds to learn each others' magic, particularly if said magic didn't depend on an innate ability?
Yes, characters could learn each other's magic. We just ask that characters don't master new arts.
I'm kind of interested in running an AIM log, but I'm not really sure how to do it! Help?
Luckily for you, the most esteemed
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