This is a list of changes that are brought into play by item requests and technological inventions that could affect your character. To request your own items or mention what your character could invent,
go here.If there is a name and date after the item, the character must remain active until that date for it to become a permanent fixture, else it will disappear when the character drops. If there is no date and name, it is a permanent fixture.
Alchemiter StationThis complicated looking device is used to combine objects to make new objects via a complicated process of punchcard alchemy. To create something via punchcard alchemy, you need a couple things. You need the object's captchalogue code, which only homestuck characters can get (though once gotten anyone can use it.) and you need "Build Grist," which can only be collected by slaying monsters from the homestuck universe. Item costs will be inflated on Anemoi, so this device will be used sparingly.
BandsWhat happens when two or more people with a strong relationship work together? In Final Fantasy IV, this is restricted to Palom and Porom's Twincast, where effects much stronger than Black Magic or White Magic alone become possible through their combined magic. In the sequel, this is expanded to any characters with a strong connection. Think of these as the combo techs from Chrono Trigger, for those who know that game. To give examples, it can be anything as simple as A Little Black Magic, where Palom and his not-girlfriend combine their Black Magic to cast a Fira spell instead of Fire, or something insanely bizarre like Palom in the Sky, where Luca uses 'Throw' and Leonora uses 'Thundaga' on Palom, sending him careening into an enemy like a massive electric bullet. Porom finishes this one off with 'Curaga' so Palom isn't murdered horribly by this flagrant abuse of his body.
Any magic system or supernatural technique introduced could be worked into Bands.
El Amor De La Pasion Del Amor - Rex Salazar, June 20th
A telenovela, available on television and the phones to stream/buy.
Elibean MagicElibean Magic drills down to three types. Anima Magic involves using spirits to cast elemental spells. Holy Magic involves faith in Elimine (or any higher power) to cast light magic. Elder, or Dark Magic, invites the forces of darkness into a person to cast. Elder is much more taboo if not completely frowned upon, and should be harder to find. Any character is able to cast with a bit of training and the proper tome.
Guilty Gear MagicWith the use of incantations, a character could tap into the "programming code of reality" (game's terminology, not mine) and rewrite a line to produce magic. Magic comes in six predominant elements: fire, water, earth, wind, lightning, and ki. Anyone who knows the incantations could perform magic. While characters do have affinities, the ability to perform magic is not an innate one -- it's more like being more talented at playing a woodwind instrument than playing a string instrument. You'd be better playing a woodwind, but you'd still need to learn how. Fire is the easiest element to master, and lightning is the most difficult.
Item WorldThrough some EXTREMELY HANDWAVED process, people can metaphysically enter objects, being met with a massive sprawling dungeonesque world filled with floating islands, monsters, treasure and teleporters. It's a very dangerous place, but the further into it one explores and battles, the more powerful the item they're in becomes when they leave. Swords cut better, armor blocks better, coffee makers make better coffee. Anything much bigger than that isn't eligible for item worlding. Escaping can be done every 10 floors, or by using a Mr. Gency's Exit (acquired once every 10 floors).
Lots of training opportunities, people get more badass stuff. Random bonus rooms leading to surreal encounters and possibly getting laid. There's a special rare Mystery Room that sells an anemoi to characters for a large amount of HL, obtained in and spendable only in Item World. This would mainly be a bonus for several days worth of hard training or its equivalent in making more awesome stuff.
Magic Scrolls - Rudolph van Richten, June 20th
Parchments that have a strange texture to them - on the scroll itself is the actual spell written with useful diagrams of how to activate the magic. Once used, the scroll crumbles into dust. Scrolls can be found in ruins or given as rewards for quests. Characters naturally gifted in magic can cast magic from the scrolls naturally without a drain on their energy, those who cannot could study the scrolls to figure out how to trick it into thinking the non-magic user is a mage, but if one isn't careful - the spell fires on the user.
Here is a list of spells that can be found on scrolls. Exceptions are teleportation spells and anything over Level 6. Summoning spells will only summon evil versions of monsters.
Phantom Brave Fighting System - Marona, June 26th
From basic weaponry like swords and axes to mundane items like vases and loaves of bread, they all have special attacks that can be utilized by anyone. An incomplete list is
here. The skills themselves can only be used when the character means to, so nobody goes around poisoning others with bread by mistake. Items usually start out with one or three skills unlocked, but more can be unlocked by using the Item World with one skill every ten levels.
The Phantom ZoneA prison sub-dimension and all-around Terrible Place, only accessible through use of a Phantom Zone Projector, one of which just so happens to be built into the Supernova costume. Supernova's teleportation powers are actually just taking a shortcut through the Phantom Zone.
Lab scientists have reverse-engineered it to a degree, allowing for a full range of motion out from the lab, and portable one-shot devices for teleportation back.
PokécentersA mid-sized machine that will heal Pokémon while in their pokéballs.
Red Flowers - Misery, September 4th
Simple red flowers that can be found growing around various areas of the game world. The flowers, by themselves, can't do much. They only carry an effect if eaten by Mimigas, who become hulking, demented monsters as a result. However, the flowers can, with sufficient research, be utilized as a similar mutagen on other living beings.
Spellcard SystemSpellcards are a deck of cards with runes and patterns. Generally unique to each user, but some people have been known to steal them and use them in their own attack patterns. For people who have an aesthetic, hobby-based interest in magic casting, or who simply want to duel without worrying about possible side effects like death, the spell card can be used as a form of combat between two or more magic or psychic wielders. Users design their own cards, with the primary focus being less on destructive power and more on complex design and imagery. Although making it harder for your opponent to dodge without cheating outright is a plus. Each card can only be used once per duel; the first person to either run out of cards or get knocked out of the battle and otherwise incapacitated loses.
tl;dr - BULLETS! EEEEEVERYWHERE!